Friday, September 11, 2015

UPDATE - mcjTeleBlender v3.12 - UPDATE - mcjTeleBlender v3.12 - UPDATE - mcjTeleBlender v3.12 - UPDATE


only the mcjteleblender3 script needs to be updated,
not mcjBlendBot the blender python script kit

when using some shaders like iRay mcjTeleBlender would fail due to the way the Normal maps are treated
but now mcjTeleBlender is more intelligent and can see through them shennanigans!

note that using DSDefault shader on everything in your scene increases your chances of success with mcjTeleBlender
using any other shader has no benefit

if you use mcjTeleBlender3 in TB2/legacy mode, you may be interested in using the little shader pack right .... here 


if you have trouble downloading mcjTeleBlender3 from googlesites or are in a hurry - direct link to the zip file
- UPDATE - - UPDATE - - UPDATE - - UPDATE - - UPDATE - - UPDATE - 
if you have trouble downloading from my google attachments, here's a direct link to the zip file

New in version 3

If your target object does have a morph named, for example "Stretch" and the current specified morph name is "Stretch"
then using the "Append To Morph" button will add the selected vertices movements to that existing morph

If your target object does have a morph named, for example "Stretch" and the current specified morph name is "Stretch"
then using the "Remove From Morph" button will remove the selected vertices from the existing morph
 UPDATE - - UPDATE - - UPDATE - - UPDATE - - UPDATE - - UPDATE - 
if you have trouble downloading from my google attachments, here's a direct link to the zip file

New in version 3

If your target object does have a morph named, for example "Stretch" and the current specified morph name is "Stretch"
then using the "Append To Morph" button will add the selected vertices movements to that existing morph

If your target object does have a morph named, for example "Stretch" and the current specified morph name is "Stretch"
then using the "Remove From Morph" button will remove the selected vertices from the existing morph

Wednesday, September 9, 2015

no but really i will tend to this blog from time to time

the good thing is you can see the DeviantArt activity in the thing there


more than 2000 images by me !!!



Saturday, August 22, 2015

well i didnt start work on mcjIsoSurface iRay revision

but i got up to image 1100 on my DA Account

i posted a majority of 2008 to 2011 images

still got to look through

*.jpg dateCreated: 3/1/2010..6/1/2010

and 2011 on disks D and E



Friday, August 21, 2015

well i guess the plan would be ....

finish the mcjIsoSurface for iRay plugin

that's the kind of boring chrore

then as a reward

i could adapt the mcjSkinLikeThis script
for iRay and/or BlenderCycles use

well actually i'll start with another 'reward' !

hmm what could it be

bah lets post a few dozen images on DA to bring the total to 1100

yesterday i was posting around 4/4/2011

so we continue day by day

check this out

a windows explorer search filter

*.jpg;*.png dateCreated: 4/9/2011..4/16/2011


Thursday, August 20, 2015

i did i did, i did cross the 1000 images mark !

and the 1000th was